I am Pavel, I originate from a beautiful city Riga, Latvia and currently living in Copenhagen. This page is dedicated to my portfolio.
I am a passionate Game and Web developer with years of experience and education. During the past years, I have been involved in numerous projects, in which I have taken a role of a technical artist. Currently, my primary interests are graphics, photogrammetry and game engine applications.
For over a year now, I am a part of a research team at the Aalborg University of Copenhagen, which is focusing on photogrammetry techniques and approaches. Currently, we are building a custom camera rig systems for automating 3D scanning procedures and establishing fluid processing pipelines for real-time 3d asset optimization for game engines and web-based viewers. You can find more information about our work here: rigsters.com.
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